The main objective of the project was to develop a game that combines classic platforming levels with the necessity of managing multiple unique characters simultaneously. The goal was to create a deep world exploration system that motivates players to find heroes scattered across various locations and unite their efforts to activate ruined portals—the only path to salvation.
Project description
The plot of "Lost Heroes: Call for Survivor" transports players to a mysterious fantasy realm that has become a trap for a group of heroes scattered across different continents. The gameplay requires not only agility in overcoming obstacles but also strategic thinking when solving puzzles and battling enemies.
The project's uniqueness lies in the synthesis of roguelike and platformer mechanics, where every completed stage brings the group closer to reunion. Only by gathering all the heroes together and unlocking the power of the ancient portals can players open the path home, utilizing the synergy of the entire team's abilities.
Results
As a result of the project's implementation, an atmospheric and complex gaming ecosystem was created, providing a unique user experience through its blend of genres. The developed progression and exploration mechanics successfully sustain interest in the narrative, turning the search for allies into an epic journey. The game offers a balanced mix of action and strategy, allowing players to fully demonstrate their creativity while reuniting heroes and solving challenges related to the activation of magical portals.