Develop a product where solving classic puzzles is directly linked to the plot of restoring an old mansion, allowing players to see the result of their achievements through the visual transformation of the game space and participation in global competitions.
Project description
As part of the "Puzzle Villa" project, users help the main character, Justine, restore an abandoned mansion and turn it into a luxury villa. The gameplay is built around completing puzzles, which earns coins to purchase stylish furniture, decor items, and exterior elements.
The gameplay is enhanced by competitive mechanics, where participants can compete in speed and assembly accuracy with friends or other players worldwide. The project combines the meditative nature of puzzles with the opportunity for creative expression, allowing each player to create unique interiors while progressing through the story.
Results
The result of the development was a full-fledged gaming ecosystem with a high level of audience engagement, achieved through a combination of diverse mechanics. The project successfully merged logic puzzles with a creative simulator, providing users with a clear motivation and reward system. The implementation of competitive elements and regular interior updates resulted in a high-demand product that stands out from classic puzzles due to the deep immersion into the villa restoration storyline.